In article <chrishuff-88B0A4.17280307042001@news.povray.org> , Chris
Huff <chr### [at] mac com> wrote:
> The Dreamcast's processor runs at 200MHz, it should render skyvase.pov
> in far less than 3 hours, even with an unoptimized compiler.
Maybe (I do not know about the SH) the FPU only supports
single-precision floating point numbers in hardware? If the compiler is
then forced to generate code for it you would get such a slowdown...
Thorsten
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